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If you want to enable or disable "Continuous Collision Detection" manually, reactive this option. If the object's "Volume Mode" is "Solid Inside" or "Solid Outside you have to deactivate "Auto" and check "Continuous Collision Detection" manually.When an object is in "Shell" mode (see "Volume Mode" in the "Volume" tag), "Continuous Collision Detection" is active by default.This option prevents particles from going through thin objects such as glasses, planes.
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The value should not be smaller than the "Volume" tag's → " Cell Size" parameter. This parameter describes the distance between the colliding particles and an object's surface. Collision Enable CollisionĮnable or disable the particle-object collision on demand, e.g.
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To learn more about how to link RealFlow scene elements and make them interact take a look at the → " Links" page with examples. If there is only one container in the scene it will be linked automatically, otherwise the connection has to be established manually. LinksĪll fluid, rigid, and elastic containers inside the drag-and-drop field will be affected by the tag. To link a tag to a different scene tree drag the appropriate "Scene" node to this field. In RealFlow | Cinema 4D it is possible to use multiple "Scene" trees in the same project.